STEAM Education
Science, technology, engineering, arts and mathematics play a crucial part in every young Globeducate student's learning journey. Through a “hands-on, minds-on” approach to learning and teaching, students acquire the tools and critical thinking skills needed to solve problems.
What does this look like in the classroom?
- Collaborative learning enables hands-on play, sparking curiosity and creativity in our youngest students.
- Real-life curriculum-aligned projects to develop critical thinking and problem-solving skills.
- Advanced learning opportunities for older students through coding and robotics.
- Mentoring challenges for senior students, working with younger students on coding and robotics projects
By integrating our Globeducate STEAM agenda across our school curricula and programmes, IB, IGCSE and the Italian education programme, and embedding creativity in all science, technology, engineering, arts and maths lessons and activities, students learn how to make connections, how to organise their ideas, how to be creative, how to make decisions and how to work together across different disciplines. Importantly, they learn the ability to transfer what they learn in one curriculum area to others, and to real-life situations.
STEAM education immerses students and teachers in inquiry, dialogue, problem-solving and experiential learning that deepens understanding across their whole school learning; young minds make connections more easily between content areas that were previously taught individually. Our progressive STEAM agenda empowers students to identify and tackle real-world problems with increasing engagement, creativity, collaboration and connections to diverse areas.
LEGO Education
LEGO® Education is one of our STEAM-related extracurricular activities and is available for children in Year 1 through to Year 6. Children have the opportunity to learn coding through working with the LEGO® Education SPIKE Prime™ equipment. Globeducate´s collaboration with LEGO® Education reinforces our opportunities to plan new programmes in transformational learning through play and to bring robotics and coding into our classrooms. Students learn to think critically and creatively, to problem solve and to communicate effectively with others. In Middle School, our students develop coding skills in programming languages like Python and Scratch, which allows them to incorporate news skills with LEGO® Education resources.
The “A” in STEAM: Arts
Performing Arts is a key area of our STEAM curriculum and school life, and we are lucky to have an impressive auditorium where students regularly perform in front of audiences, and take drama and music lessons. We work closely with Arts International and, LAMDA (through a partnership with the Elizabeth Samuels Drama School), to enable students to build confidence and communication skills. LAMDA has been a world-leading drama school and examinations provider for over 160 years and this activity, culminating in a world-renowned qualification, is available to our students from elementary to high school.